After years of using various debugging tools, I decided to make my own as a labour of love, that eventually became something I though could be useful to the Unity community. This asset is much more than a simple FPS counter, and at a very affordable price!
Graphy is the ultimate, easy to use, stats monitor and debugger for your project.
FPS Counter (Graph and Text)
Memory Counter (Graph and Text)
Audio Spectrum (Graph and Text)
Advanced device information
With this tool you will be able to visualize and catch when your game has some unexpected hiccup, and act accordingly!
Graphy also includes a debugger script! The debugger allows you to set one or more conditions, that if met will have the consequences you desire, such as taking a screenshot, pausing the editor, printing a message to the console and more! Even call a method from your own code if you want (through Unity Events or C# System.Action)!
Customizable look and feel
Hotkeys (Modify them to your liking)
Easy to use API (accessible from code)
Works on multiple platforms (Tested on PC, Mac and Android, but it should work on almost anything)
Keep Alive (it will survive scene changes)
Background Mode (Negligible impact in performance)
Well documented C# and Shader code included (yes, it uses shaders!)
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